Ranked run

Swim Coach

Run d03hbj73nnppazo · Aug 31, 2026, 2:08 AM

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Patch unknownUpdated Aug 31, 2026, 4:47 AM11 observed rounds
Outcomeunknown
Record56
MMR1748?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 31, 2026, 4:47 AM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4.0 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge the ally behind by 3 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal100
On Cast

Remove 20% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Dirgefin · Aster · Shelldra · Sirenade
  • Dragon × 3Shelldra · Dracana · Boomagon

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Dirgefin, Shelldra, Sirenade.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Boomagon + Dracana1,605 rounds together · 54% round win association1,605 observed win/loss round results
  • Boomagon + Dirgefin1,082 rounds together · 58% round win association1,082 observed win/loss round results
  • Aster + Shelldra696 rounds together · 54% round win association696 observed win/loss round results
  • Aster + Boomagon618 rounds together · 44% round win association618 observed win/loss round results
  • Aster + Dirgefin606 rounds together · 55% round win association606 observed win/loss round results
  • Aster + Sirenade574 rounds together · 60% round win association574 observed win/loss round results
  • Dirgefin + Shelldra500 rounds together · 60% round win association500 observed win/loss round results
  • Dirgefin + Dracana482 rounds together · 65% round win association482 observed win/loss round results
  • Shelldra + Sirenade454 rounds together · 61% round win association454 observed win/loss round results
  • Dirgefin + Sirenade437 rounds together · 62% round win association437 observed win/loss round results
  • Boomagon + Shelldra342 rounds together · 47% round win association342 observed win/loss round results
  • Boomagon + Sirenade317 rounds together · 56% round win association317 observed win/loss round results
  • Dracana + Shelldra167 rounds together · 52% round win association167 observed win/loss round results
  • Dracana + Sirenade142 rounds together · 58% round win association142 observed win/loss round results
  • Aster + Dracana140 rounds together · 53% round win association140 observed win/loss round results

Team toolkit

  • DamageDirgefin: 50 · Shelldra: 15 · Dracana: 15 · Boomagon: 40
  • HealDirgefin: 100 · Aster: 40 · Shelldra: 15 · Sirenade: 100

Round inventory

Trinkets

8 trinkets · 6 types

Gold Trophy

On Victory Gain $8.

Market License × 2

Increase shop rank by 1.

Sapphire Amulet × 2

You receive 25% more Heal.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Crown

Your top middle monster has +30% Cooldown Speed.