Ranked run

Lucky Girl

Run 489kxslsprpbl9o · Jul 28, 2026, 4:36 AM

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Patch unknownUpdated Jul 28, 2026, 5:20 AM10 observed rounds
Outcomeunknown
Record73
MMR1330?
Tierdiamond

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 5:20 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Adjacent allies apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Bumblebolt · Formiqueen · Velocect
  • Dragon × 2Onsetra · Boomagon
  • Electric × 2Bumblebolt · Galvanine

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,451 rounds together · 58% round win association3,451 observed win/loss round results
  • Formiqueen + Velocect3,219 rounds together · 53% round win association3,219 observed win/loss round results
  • Formiqueen + Onsetra1,869 rounds together · 53% round win association1,869 observed win/loss round results
  • Bumblebolt + Formiqueen1,761 rounds together · 56% round win association1,761 observed win/loss round results
  • Boomagon + Velocect1,491 rounds together · 48% round win association1,491 observed win/loss round results
  • Boomagon + Formiqueen1,453 rounds together · 56% round win association1,453 observed win/loss round results
  • Onsetra + Velocect1,096 rounds together · 49% round win association1,096 observed win/loss round results
  • Boomagon + Bumblebolt858 rounds together · 52% round win association858 observed win/loss round results
  • Bumblebolt + Onsetra636 rounds together · 54% round win association636 observed win/loss round results
  • Boomagon + Onsetra384 rounds together · 60% round win association384 observed win/loss round results
  • Boomagon + Galvanine308 rounds together · 47% round win association308 observed win/loss round results
  • Galvanine + Velocect121 rounds together · 36% round win association121 observed win/loss round results
  • Galvanine + Onsetra96 rounds together · 49% round win association96 observed win/loss round results
  • Bumblebolt + Galvanine84 rounds together · 46% round win association84 observed win/loss round results
  • Formiqueen + Galvanine54 rounds together · 39% round win association54 observed win/loss round results

Team toolkit

  • DamageBumblebolt: 9 · Galvanine: 10 · Formiqueen: 180 · Onsetra: 100 · Boomagon: 40 · Velocect: 13
  • ShockBumblebolt: 3 · Galvanine: 6

Round inventory

Trinkets

10 trinkets · 5 types

Gold Trophy × 5

On Victory Gain $8.

Membership Card

When you buy an item, +1 free rerolls.

Link Cable × 2

All of your team's monsters are now considered adjacent to each other.

Barbell

+5000 HP

Mighty Bell

Monsters in your shop have +200 Damage.