Ranked run
Lucky Girl
Run gdltjhoq1j73r10 · Sep 11, 2026, 10:55 PM
Patch unknownUpdated Sep 12, 2026, 3:56 AM12 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Sep 12, 2026, 3:56 AM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1 · Shiny

Puffloon
ToxicWater
Tier 2 · Cost 30
Cooldown10s
Multicast—
Heal14
Poison1
Ability / passive
Trigger this when adjacent Toxic allies trigger. (Except other Puffloon)
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Spinarai
BugToxic
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Poison1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Electranade
Electric
Tier 2 · Cost 25
Cooldown4.5s
Multicast—
Shock28
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 2Puffloon · Spinarai
Ability text matches
- Puffloon references ToxicTrigger this when adjacent Toxic allies trigger. (Except other Puffloon)Potential interaction with Spinarai.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnScorchimp: 5
- DamageSpinarai: 3 · Scorchimp: 5
- HealPuffloon: 14
- PoisonPuffloon: 1 · Spinarai: 1
- ShockElectranade: 28
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
