Ranked run
Black Belt
Run zq5bed6snc5ssxb · Sep 14, 2026, 12:29 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 13
Round result: loss

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +210 Damage permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +50 Shield and +50 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 5Cawnushi · Petrirex · Nekoffin · Shikitsune · Danuki
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCawnushi: 150 · Petrirex: 50 · Nekoffin: 750 · Shikitsune: 100 · Beetdown: 105 · Danuki: 40
Round inventory
Trinkets
33 trinkets · 19 types

Bargain Bin
The first Common monster you buy each day is free.

Kaleidoscope
Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Power Band
Give the first monster you buy each day +20 Damage.

Wood Sword × 2
Your monsters have +5 Damage.

Training Weights × 3
+100 HP

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold-o-matic
Increase Income by $30.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.
