Ranked run
Black Belt
Run usp0vhtd4gnzy4q · Sep 14, 2026, 12:26 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 5
Round result: loss

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +5 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 2Rattleghast · Nekoffin
- Water × 2Sukoi · Swoonet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNekoffin: 250 · Swoonet: 30 · Dracana: 5 · Beetdown: 105
- HealSukoi: 80 · Swoonet: 30
- PoisonRattleghast: 1
Round inventory
Trinkets
3 trinkets · 3 types

Training Weights
+100 HP

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.
