Ranked run
Black Belt
Run j73ixmt02h44oaf · Sep 13, 2026, 10:32 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 8
Round result: loss

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +36 Damage and +36 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Sukoi · Steamscuttle · Lumijel
- Grass × 2Bonshell · Beetdown
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Lumijel.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5
- DamageDracana: 10 · Beetdown: 105 · Lumijel: 20
- HealSukoi: 80 · Steamscuttle: 30 · Lumijel: 30
- ShieldBonshell: 100
Round inventory
Trinkets
2 trinkets · 2 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.
