Ranked run
Black Belt
Run 32yg9b519ltqo1v · Sep 15, 2026, 12:48 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 8
Round result: loss

Bunchop
Tier 1 · Cost 15
Your team has +60 HP. On Victory Increase this ability's HP bonus by +120.
No equipment observed on this monster.

Pyrokami
Tier 3 · Cost 25
+10 Burn for this battle.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Emberpaw
Tier 4 · Cost 50
Evolve when your team inflicts Burn 25 times.
No equipment observed on this monster.

Brimtoad
Tier 2 · Cost 30
+15 Burn and +15 Poison permanently.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 200% of the Poison stacks on the enemy.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Pyrokami · Emberpaw · Brimtoad
- Rock × 2Opalion · Cinnabark
- Toxic × 2Brimtoad · Cinnabark
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Cinnabark.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnPyrokami: 5 · Emberpaw: 5 · Brimtoad: 15
- DamageBunchop: 100 · Emberpaw: 50
- PoisonBrimtoad: 15 · Cinnabark: 10
- ShieldOpalion: 84
Round inventory
Trinkets
7 trinkets · 5 types

Gold Trophy × 3
On Victory Gain $8.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Fire Bell
Fire monsters in your shop have +5 Burn.
