Ranked run
Swim Coach
Run jgy1hv8tgl8r2wp · Sep 10, 2026, 8:51 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Shelldra · Aster · Sirenade
- Dragon × 2Shelldra · Draconarch
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Sirenade.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Draconarch: 100
- HealShelldra: 15 · Aster: 40 · Sirenade: 200
- ShieldCherubble: 100
- ShockElectranade: 84
Round inventory
Trinkets
7 trinkets · 5 types

Link Cable
All of your team's monsters are now considered adjacent to each other.

Gold Nugget
Increase Income by $3.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Dryad's Charm
+30% HP

Mysterious Mask × 3
Choose a trainer and gain their ability.
