Ranked run
Lucky Girl
Run 7msmxe4lkzwkh1k · Sep 7, 2026, 7:54 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 10
Round result: loss

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Frizzly · Pylong · Bumblebolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Pylong, Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrizzly: 1 · Ironcore: 30 · Plunderbird: 1 · Pylong: 1 · Bumblebolt: 9
- HealPlunderbird: 35
- ShieldCherubble: 100
- ShockFrizzly: 24 · Pylong: 15 · Bumblebolt: 3
Round inventory
Trinkets
4 trinkets · 4 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.
