Ranked run
Swim Coach
Run 2cwmn4cioen5eod · Sep 4, 2026, 6:17 AM
Patch unknownUpdated Sep 4, 2026, 7:52 AM14 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 3
Round result: win
Patch unknownUpdated Sep 4, 2026, 7:52 AM5 board slots2 trinkets
5 of 6board slots filled
Slot 1Level 2

Stingarde
Bug
Tier 1 · Cost 10
Cooldown6s
Multicast—
Damage300
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal60
On Cast
+40 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Frizzly
Electric
Tier 2 · Cost 25
Cooldown7s
Multicast—
Damage1
Shock8
On Battle Start
Trigger this.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 5Level 1 · Shiny

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast4
Damage8
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Stingarde · Velocect
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageStingarde: 300 · Velocect: 15 · Frizzly: 1 · Velocect: 8
- HealMosslug: 60
- ShockFrizzly: 8
Round inventory
Trinkets
2 trinkets · 1 types

Gold Trophy × 2
On Victory Gain $8.
