Ranked run

Swim Coach

Run w2wairxa3mc6cf4 · Sep 15, 2026, 12:07 PM

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Patch unknownUpdated Sep 15, 2026, 12:23 PM10 observed rounds
Outcomeunknown
Record100
MMR1294?
Tierbronze

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 12:23 PM6 board slots18 trinkets
6 of 6board slots filled
Slot 1Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Lumijel · Swoonet · Dewlotl · Steamscuttle

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Swoonet, Swoonet, Dewlotl.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 10
  • DamageLumijel: 60 · Boomagon: 40 · Swoonet: 30 · Swoonet: 30 · Dewlotl: 30
  • HealLumijel: 90 · Swoonet: 30 · Swoonet: 30 · Dewlotl: 30 · Steamscuttle: 60

Round inventory

Trinkets

18 trinkets · 12 types

Gold Trophy × 2

On Victory Gain $8.

Junk × 2

Does nothing.

Fake Diamond

The next time you lose a battle, gain $40.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Bargain Bin

The first Common monster you buy each day is free.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring

Monsters in your shop have +10% Heal.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Power Band

Give the first monster you buy each day +20 Damage.

Mega Duplicator

Gain 2 additional copies of the next non-unique Trinket from a gift.