Ranked run
Burglar
Run nxt86w9f8v3nj78 · Sep 15, 2026, 1:02 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 11
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +6 Burn for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Rubbin · Furnadon · Dollhime · Gachapod
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 24
- DamageRubbin: 120 · Draconarch: 100 · Gachapod: 100
- HealWishwash: 150
Round inventory
Trinkets
58 trinkets · 25 types

Junk × 7
Does nothing.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Fake Diamond
The next time you lose a battle, gain $40.

Gold Trophy × 4
On Victory Gain $8.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Gold Nugget × 2
Increase Income by $3.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Training Weights × 2
+100 HP

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Bargain Bin
The first Common monster you buy each day is free.

Wood Sword × 2
Your monsters have +5 Damage.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Power Crown
Your top middle monster has +20 Damage.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Rally Flag × 3
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Market License × 3
Increase shop rank by 1.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Poison Bell × 3
Toxic monsters in your shop have +6 Poison.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Master Crown × 2
Your top middle monster has +80% stats (except Cooldown and Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.
