Ranked run

Lucky Girl

Run 31ugplasw3n05zg · Sep 15, 2026, 12:49 PM

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Patch unknownUpdated Sep 15, 2026, 1:38 PM10 observed rounds
Outcomeunknown
Record91
MMR1014?
Tierbronze

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 1:38 PM4 board slots11 trinkets
4 of 6board slots filled
Slot 1Level 3 · Shiny

Cinnabark

RockToxic

Tier 2 · Cost 20

Cooldown4s
Multicast
Poison15
Ongoing

Has additional Shield equal to 360% of the Poison stacks on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Scorubble

RockToxic

Tier 1 · Cost 10

Cooldown5s
Multicast
Poison6
Shield90
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Cordycant

BugToxic

Tier 3 · Cost 25

Cooldown4s
Multicast
Poison8
Ability / passive

On Bought Give the next monster you buy Toxic typing and +10 Poison.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Rhizuka

Rock

Tier 3 · Cost 30

Cooldown15s
Multicast2
Damage200
Ability / passive

Trigger this when an ally applies Shield. (Except other Rhizuka)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 3Cinnabark · Scorubble · Rhizuka
  • Toxic × 3Cinnabark · Scorubble · Cordycant

Ability text matches

  • Cordycant references ToxicOn Bought Give the next monster you buy Toxic typing and +10 Poison.Potential interaction with Cinnabark, Scorubble.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageRhizuka: 200
  • PoisonCinnabark: 15 · Scorubble: 6 · Cordycant: 8
  • ShieldScorubble: 90

Round inventory

Trinkets

11 trinkets · 9 types

Junk × 2

Does nothing.

Bargain Bin

The first Common monster you buy each day is free.

Fake Diamond

The next time you lose a battle, gain $40.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Sapphire Ring

Monsters in your shop have +10% Heal.

Poison Orb

Your Toxic monsters have +3 Poison.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.