Ranked run
Masked Man
Run 157qd28bjsb3n7n · Sep 16, 2026, 2:13 PM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 12
Round result: win

Pawsperity
Tier 2 · Cost 25
Gain 6 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Miasmaw
Tier 5 · Cost 55
Gain Poison for this battle equal to the total Poison of your allies. (Except other Miasmaw)
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 100% of the Poison stacks on the enemy.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 200% of the Poison stacks on the enemy.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 3Miasmaw · Cinnabark · Vipair
- Curio × 2Pawsperity · Vipair
- Rock × 2Cinnabark · Opalion
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Cinnabark, Cinnabark.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePawsperity: 600
- PoisonMiasmaw: 10 · Cinnabark: 5 · Vipair: 10 · Cinnabark: 10
- ShieldOpalion: 84
Round inventory
Trinkets
40 trinkets · 19 types

Poison Bell × 3
Toxic monsters in your shop have +6 Poison.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Hero's Sword
Your monsters have +12 Damage.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Mysterious Mask × 3
Choose a trainer and gain their ability.

Junk
Does nothing.

Gold Trophy
On Victory Gain $8.

Earth Crest × 4
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Sea Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Gold-o-matic
Increase Income by $30.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Arcade Coins
Gain 10 free rerolls.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Haste Orb
Your monsters have +15% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.
