Ranked run
Twins
Run 1bp1y3uiemv1sju · Aug 29, 2026, 3:30 AM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 16
Round result: loss

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +600 Damage and +600 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +600 Damage and +600 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Snapscald · Steamscuttle · Orcana
- Fire × 2Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Snapscald, Steamscuttle.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Orcana, Snapscald, Orcana, Steamscuttle.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Steamscuttle, Snapscald.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Steamscuttle, Orcana, Snapscald, Orcana.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30 · Steamscuttle: 15 · Snapscald: 30 · Steamscuttle: 15
- HealSnapscald: 150 · Steamscuttle: 90 · Orcana: 200 · Snapscald: 150 · Orcana: 200 · Steamscuttle: 90
Round inventory
Trinkets
20 trinkets · 17 types

Gold Trophy × 2
On Victory Gain $8.

Winged Fossil
Your Flying monsters have +25% stats (except Cooldown and Multicast).

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Gold Bar
Increase Income by $10.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Nugget
Increase Income by $3.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Sapphire Amulet
You receive 25% more Heal.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Razor Beak
Your Flying monsters have +1 Multicast.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Rocket Boots
Monsters in your shop gain Flying typing.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Mask
Choose a trainer and gain their ability.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.
