Ranked run
Swim Coach
Run vk87dj776ifazgj · Aug 1, 2026, 11:45 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Aster · Sirenade · Plunderbird
- Flying × 2Plunderbird · Zephyrex
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Sirenade, Plunderbird.
- Zephyrex references FlyingGive the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Plunderbird: 1 · Zephyrex: 100
- HealAster: 40 · Sirenade: 100 · Plunderbird: 55
- ShockElectranade: 56
Round inventory
Trinkets
6 trinkets · 5 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Power Crown
Your top middle monster has +20 Damage.

Mysterious Charm
+25% HP

Upgrade Disc
When you buy a monster, level it up and destroy this.
