Ranked run
Swim Coach
Run udjnwrokbgv3pxv · Jul 30, 2026, 1:43 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +1 Multicast permanently. (Zephyrex can't have Multicast)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Flying × 2Plunderbird · Zephyrex
- Water × 2Aster · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Plunderbird.
- Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Boomagon: 40 · Plunderbird: 1 · Zephyrex: 100
- HealAster: 40 · Plunderbird: 55
- ShockElectranade: 56
Round inventory
Trinkets
8 trinkets · 5 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Power Crown × 2
Your top middle monster has +20 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Market License
Increase shop rank by 1.
