Ranked run

Lucky Girl

Run hjqcaeajj9o37dk · Aug 2, 2026, 2:59 AM

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Patch unknownUpdated Aug 2, 2026, 3:27 AM14 observed rounds
Outcomeunknown
Record95
MMR1184?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 2

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 2, 2026, 3:27 AM5 board slots0 trinkets
5 of 6board slots filled
Slot 1Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock28
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn5
Damage5
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown6s
Multicast
Heal36
On Cast

+24 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnScorchimp: 5
  • DamageVelocect: 15 · Scorchimp: 5 · Velocect: 15
  • HealMosslug: 36
  • ShockElectranade: 28

Round inventory

Trinkets

0 trinkets · 0 types

No trinkets were observed for this round.