Ranked run
Monster Ranger
Run uivle00oqlc1kr1 · Aug 17, 2026, 3:22 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 12
Round result: win

Berroon
Tier 2 · Cost 20
The next 3 items in your shop will be Berries.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this and gain +3 Shock permanently.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Craghorn
Tier 2 · Cost 30
When you use an item, this gains +72 Damage and Shield.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Berroon · Dryadell · Craghorn
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn.
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBerroon: 40 · Frizzly: 1 · Dryadell: 70 · Boomagon: 40 · Ironcore: 30 · Craghorn: 24
- ShieldCraghorn: 24
- ShockFrizzly: 24
Round inventory
Trinkets
9 trinkets · 6 types

Membership Card
You can use 1 additional Item each day.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Crown × 4
Your top middle monster has +20 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
