Ranked run

Masked Man

Run ik0gcyy5n9cufky · Aug 11, 2026, 7:30 AM

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Patch unknownUpdated Aug 11, 2026, 9:08 AM15 observed rounds
Outcomeunknown
Record96
MMR1970?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 11, 2026, 9:08 AM6 board slots31 trinkets
6 of 6board slots filled
Slot 1Level 1

Goldora

Curio

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage333
Ability / passive

On the first cast, gain 1 random non-unique Legendary Trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+50% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Galvanine + Ironcore173 rounds together · 70% round win association173 observed win/loss round results
  • Ironcore + Saberhorn87 rounds together · 75% round win association87 observed win/loss round results
  • Galvanine + Saberhorn84 rounds together · 82% round win association84 observed win/loss round results
  • Goldora + Saberhorn13 rounds together · 85% round win association13 observed win/loss round results
  • Galvanine + Goldora3 rounds together · 100% round win association3 observed win/loss round results
  • Goldora + Ironcore2 rounds together · 100% round win association2 observed win/loss round results

Team toolkit

  • DamageGoldora: 333 · Ironcore: 30 · Saberhorn: 100 · Ironcore: 30 · Galvanine: 30 · Ironcore: 30
  • ShockGalvanine: 18

Round inventory

Trinkets

31 trinkets · 16 types

Hero's Sword

Your monsters have +12 Damage.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Power Crown

Your top middle monster has +20 Damage.

Piggy Bank × 2

Gain +$1 for each $10 you have at the end of each day.

Market License

Increase shop rank by 1.

Zenith Stone × 5

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 4

Your monsters have +3% Damage for each Trinket you have.

Barbell × 2

+5000 HP

Winged Crown

Your top middle monster has +1 Multicast.

Metronome × 4

When your monsters cast, they gain +10 Damage for this battle.

Haste Orb

Your monsters have +15% Cooldown Speed.

Holy Grail

On Victory Gain $100.

Mighty Bell

Monsters in your shop have +300 Damage.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur × 2

Your monsters have +350 Damage.

Mega Upgrade Disc

When a monster reaches level 3, level it up again and destroy this.