Ranked run
Black Belt
Run 55i4adj1khsi993 · Sep 16, 2026, 2:16 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 15
Round result: win

Rhizuka
Tier 3 · Cost 30
Trigger this when an ally applies Shield. (Except other Rhizuka)
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +3 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Ninflora · Bonshell
- Rock × 2Rhizuka · Bonshell
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRhizuka: 200 · Ninflora: 100 · Saberhorn: 100
- HealSukoi: 80
- ShieldBonshell: 300
Round inventory
Trinkets
16 trinkets · 13 types

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 2
Does nothing.

Gold Bar
Increase Income by $10.

Power Band
Give the first monster you buy each day +20 Damage.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Market License
Increase shop rank by 1.

Haste Orb
Your monsters have +15% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.
