Ranked run
Swim Coach
Run 2ngmh5hcn04sxez · Sep 12, 2026, 12:17 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Pylong · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePylong: 1 · Galvanine: 20 · Dirgefin: 50 · Ironcore: 30
- HealDirgefin: 100
- ShockPylong: 15 · Galvanine: 12
Round inventory
Trinkets
13 trinkets · 11 types

Training Weights
+100 HP

Gold Trophy
On Victory Gain $8.

Gold Bar
Increase Income by $10.

Haste Orb
Your monsters have +15% Cooldown Speed.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.
