Ranked run
Masked Man
Run ixe3ixw0n303fiv · Sep 10, 2026, 4:11 AM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 14
Round result: win

Bumblebolt
Tier 1 · Cost 10
+1 Shock for this battle.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +75% Cooldown Speed.
No equipment observed on this monster.

Shogapede
Tier 2 · Cost 30
After you buy a Bug monster, this gains +30% Cooldown Speed.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Guardiant
Tier 1 · Cost 15
After you buy a Bug monster, this gains +21 Damage.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 4Bumblebolt · Formiqueen · Shogapede · Guardiant
- Dragon × 2Boomagon · Saberhorn
Ability text matches
- Shogapede references BugAfter you buy a Bug monster, this gains +30% Cooldown Speed.Potential interaction with Bumblebolt, Formiqueen, Guardiant.
- Guardiant references BugAfter you buy a Bug monster, this gains +21 Damage.Potential interaction with Bumblebolt, Formiqueen, Shogapede.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBumblebolt: 3 · Formiqueen: 180 · Boomagon: 40 · Guardiant: 15 · Saberhorn: 100
- PoisonShogapede: 6
- ShockBumblebolt: 1
Round inventory
Trinkets
60 trinkets · 22 types

Bargain Bin
The first Common monster you buy each day is free.

Mysterious Mask × 3
Choose a trainer and gain their ability.

Power Pouch × 6
When you buy an item, give your monsters +2 Damage.

Gold Bar
Increase Income by $10.

Training Weights × 4
+100 HP

Gold Trophy × 4
On Victory Gain $8.

Mysterious Gem
Your monsters have +20% Damage.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Power Band × 6
Give the first monster you buy each day +20 Damage.

Small Club × 4
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Membership Card × 4
You can use 1 additional Item each day.

Bug Net
Bug monsters in the shop cost 3 less.

Wood Sword × 2
Your monsters have +5 Damage.

Gold Nugget × 4
Increase Income by $3.

Power Crown × 2
Your top middle monster has +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Haste Orb
Your monsters have +15% Cooldown Speed.

Fire Orb × 4
Your Fire monsters have +3 Burn.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
