Ranked run

Masked Man

Run n3uddml1dinw0hs · Jun 24, 2026, 9:00 PM

Back to profile
Patch unknownUpdated Jul 25, 2026, 12:33 PM2 observed rounds
Outcomeunknown
Record20
MMR2004?
Tierdiamond

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:33 PM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Adjacent allies apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage450
Ongoing

Adjacent allies with no abilities have +6 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Formiqueen
  • Dragon × 2Onsetra · Stellagon
  • Electric × 2Bumblebolt · Joltail

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,946 rounds together · 54% round win association2,946 observed win/loss round results
  • Formiqueen + Onsetra1,930 rounds together · 52% round win association1,930 observed win/loss round results
  • Bumblebolt + Formiqueen1,799 rounds together · 56% round win association1,799 observed win/loss round results
  • Cherubble + Onsetra1,130 rounds together · 50% round win association1,130 observed win/loss round results
  • Bumblebolt + Cherubble1,079 rounds together · 57% round win association1,079 observed win/loss round results
  • Formiqueen + Stellagon857 rounds together · 48% round win association857 observed win/loss round results
  • Bumblebolt + Joltail795 rounds together · 55% round win association795 observed win/loss round results
  • Onsetra + Stellagon791 rounds together · 48% round win association791 observed win/loss round results
  • Bumblebolt + Onsetra651 rounds together · 54% round win association651 observed win/loss round results
  • Cherubble + Stellagon547 rounds together · 45% round win association547 observed win/loss round results
  • Bumblebolt + Stellagon487 rounds together · 54% round win association487 observed win/loss round results
  • Formiqueen + Joltail450 rounds together · 50% round win association450 observed win/loss round results
  • Cherubble + Joltail259 rounds together · 52% round win association259 observed win/loss round results
  • Joltail + Onsetra178 rounds together · 53% round win association178 observed win/loss round results
  • Joltail + Stellagon170 rounds together · 52% round win association170 observed win/loss round results

Team toolkit

  • DamageOnsetra: 300 · Stellagon: 450 · Bumblebolt: 6 · Formiqueen: 180 · Joltail: 2
  • ShieldCherubble: 100
  • ShockBumblebolt: 2 · Joltail: 8

Round inventory

Trinkets

16 trinkets · 10 types

Hero's Sword

Your monsters have +12 Damage.

Mysterious Mask × 4

Choose a trainer and gain their ability.

Gold Trophy

On Victory Gain $8.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Power Crown

Your top middle monster has +20 Damage.

Metronome × 3

When your monster cast, they gain +10 Damage for this battle.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Fancy Sword

Your monsters have +3% for each trinket you have.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).