Ranked run

Lucky Girl

Run 2ursw73gge0hlyd · Sep 15, 2026, 11:54 PM

Back to profile
Patch unknownUpdated Sep 16, 2026, 3:37 AM1 observed rounds
Outcomeunknown
Record10
MMR980?
Tiersilver

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 16

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 3:37 AM4 board slots61 trinkets
4 of 6board slots filled
Slot 1Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage300
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Ally behind has +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage120
Shield100
On Battle Start

+18 Damage and +18 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Gachapod · Shrinell · Mallogre

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDraconarch: 100 · Gachapod: 300 · Shrinell: 480 · Mallogre: 120
  • ShieldMallogre: 100

Round inventory

Trinkets

61 trinkets · 33 types

Bargain Bin

The first Common monster you buy each day is free.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Junk

Does nothing.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 3

On Victory Gain $8.

Boxing Glove × 3

On Victory Your team gains +5 Damage permanently.

Quick Bell × 5

Monsters in your shop have +5% Cooldown Speed.

Training Weights × 2

+100 HP

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold Nugget × 4

Increase Income by $3.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Gold-o-matic

Increase Income by $30.

Mighty Bell × 5

Monsters in your shop have +300 Damage.

Momentum Flag × 2

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Sapphire Ring × 3

Monsters in your shop have +10% Heal.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Sapphire Amulet

You receive 25% more Heal.

Razor Beak

Your Flying monsters have +1 Multicast.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Power Band

Give the first monster you buy each day +20 Damage.

Terrarium

Your Bug monsters have +20% Damage.

Fire Bell × 2

Fire monsters in your shop have +5 Burn.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Power Bell

Monsters in your shop have +25 Damage.

Fancy Sword × 3

Your monsters have +3% Damage for each Trinket you have.

Barbell

+5000 HP

Locked Box × 2

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Mysterious Mask

Choose a trainer and gain their ability.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).