Ranked run

Treasure Hunter

Run pi5xoqx0ntfxl8u · Jul 24, 2026, 11:02 AM

Back to profile
Patch unknownUpdated Jul 25, 2026, 6:20 PM1 observed rounds
Outcomeunknown
Record01
MMR1471?
Tiermaster

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 6:20 PM6 board slots24 trinkets
6 of 6board slots filled
Slot 1Level 2

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind 2x this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 36 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn10
On Cast

Give the ally above +4 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn216
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast2
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Blixie · Lignite · Magmalith · Pyronade · Sunsage

Ability text matches

  • Blixie references FireGive the Fire ally behind 2x this monster's Burn for this battle.Potential interaction with Lignite, Magmalith, Pyronade, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Blixie, Lignite, Magmalith, Pyronade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Pyronade549 rounds together · 48% round win association549 observed win/loss round results
  • Cherubble + Magmalith484 rounds together · 43% round win association484 observed win/loss round results
  • Lignite + Magmalith468 rounds together · 42% round win association468 observed win/loss round results
  • Blixie + Cherubble409 rounds together · 32% round win association409 observed win/loss round results
  • Pyronade + Magmalith392 rounds together · 48% round win association392 observed win/loss round results
  • Pyronade + Sunsage364 rounds together · 63% round win association364 observed win/loss round results
  • Blixie + Magmalith313 rounds together · 30% round win association313 observed win/loss round results
  • Blixie + Lignite305 rounds together · 38% round win association305 observed win/loss round results
  • Pyronade + Lignite177 rounds together · 47% round win association177 observed win/loss round results
  • Cherubble + Lignite161 rounds together · 40% round win association161 observed win/loss round results
  • Blixie + Pyronade116 rounds together · 34% round win association116 observed win/loss round results
  • Magmalith + Sunsage62 rounds together · 32% round win association62 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Cherubble + Sunsage41 rounds together · 59% round win association41 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnBlixie: 30 · Lignite: 3 · Magmalith: 10 · Pyronade: 216 · Sunsage: 15
  • DamageSunsage: 15
  • ShieldCherubble: 100

Round inventory

Trinkets

24 trinkets · 16 types

Membership Card

When you buy an item, +1 free rerolls.

Fire Orb × 5

Your Fire monsters have +3 Burn.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Bug Net

Bug monsters in the shop cost 3 less.

Power Crown

Your top middle monster has +20 Damage.

Market License × 2

Increase shop rank by 1.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Power Band

Give the first monster you buy each day +20 Damage.

Excalibur

Your monsters have +350 Damage.

Mysterious Mask

Choose a trainer and gain their ability.

Poison Orb × 3

Your Toxic monsters have +3 Poison.

Mighty Bell

Monsters in your shop have +200 Damage.

Mysterious Charm

+25% HP

Mega Upgrade Disc

The next monster to reach level 3 is leveled up again, then destroy this.