Ranked run

Gamer

Run cpe36fzaeizbpv3 · Jul 25, 2026, 11:16 AM

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Patch unknownUpdated Jul 25, 2026, 12:15 PM19 observed rounds
Outcomeunknown
Record154
MMR1758?
Tiermaster

Trainer effect

Gamer

Gain a Mythical monster and $30 on day 9.

Selected team

Round 19

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:15 PM6 board slots43 trinkets
6 of 6board slots filled
Slot 1Level 2

Goldora

Curio

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage333
Ability / passive

On the first cast, gain 2 random Legendary trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this and gain +30 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+60% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Celestia · Saberhorn

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
  • Coalem + Saberhorn327 rounds together · 48% round win association327 observed win/loss round results
  • Galvanine + Saberhorn279 rounds together · 48% round win association279 observed win/loss round results
  • Ironcore + Saberhorn254 rounds together · 47% round win association254 observed win/loss round results
  • Celestia + Coalem67 rounds together · 57% round win association67 observed win/loss round results
  • Celestia + Saberhorn63 rounds together · 51% round win association63 observed win/loss round results
  • Goldora + Saberhorn56 rounds together · 59% round win association56 observed win/loss round results
  • Galvanine + Goldora50 rounds together · 78% round win association50 observed win/loss round results
  • Celestia + Galvanine34 rounds together · 50% round win association34 observed win/loss round results
  • Coalem + Ironcore33 rounds together · 61% round win association33 observed win/loss round results
  • Coalem + Goldora32 rounds together · 56% round win association32 observed win/loss round results
  • Coalem + Galvanine31 rounds together · 29% round win association31 observed win/loss round results
  • Celestia + Ironcore23 rounds together · 57% round win association23 observed win/loss round results
  • Goldora + Ironcore23 rounds together · 65% round win association23 observed win/loss round results
  • Celestia + Goldora11 rounds together · 36% round win association11 observed win/loss round results

Team toolkit

  • BurnCoalem: 20
  • DamageGoldora: 333 · Ironcore: 30 · Celestia: 130 · Galvanine: 30 · Saberhorn: 100
  • ShieldCoalem: 450
  • ShockGalvanine: 18

Round inventory

Trinkets

43 trinkets · 14 types

Market License × 2

Increase shop rank by 1.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Dryad's Charm

+30% HP

Power Crown

Your top middle monster has +20 Damage.

Fancy Sword × 6

Your monsters have +3% for each trinket you have.

Metronome × 7

When your monster cast, they gain +10 Damage for this battle.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell × 10

Monsters in your shop have +200 Damage.

Barbell × 7

+5000 HP

Mysterious Mask

Choose a trainer and gain their ability.

Winged Crown

Your top middle monster has +1 Multicast.

Link Cable

All of your team's monsters are now considered adjacent to each other.