Ranked run
Shopkeeper
Run fp0y8d9rqd6nvoi · Sep 15, 2026, 4:18 PM

Trainer effect
Shopkeeper
Your shop stocks Item 1 rarity tier higher and cost 15% less.
Selected team
Round 26
Round result: win

Omnichrome
Tier 6 · Cost 80
Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +288% Cooldown Speed permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +576% Cooldown Speed permanently.
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +24% Damage per Mythical Item used.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+720 Damage permanently.
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Ginsage · Ninflora · Faebloom · Beetdown
- Fighting × 2Ninflora · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +288% Cooldown Speed permanently.Potential interaction with Ninflora, Faebloom, Beetdown, Faebloom.
- Ninflora references GrassThis and your Grass allies gain +576% Cooldown Speed permanently.Potential interaction with Ginsage, Faebloom, Beetdown, Faebloom.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOmnichrome: 1 · Ginsage: 3,600 · Ninflora: 1,200 · Faebloom: 777 · Beetdown: 252 · Faebloom: 777
Round inventory
Trinkets
46 trinkets · 26 types

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy × 2
On Victory Gain $8.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Membership Card
You can use 1 additional Item each day.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Mighty Bell
Monsters in your shop have +300 Damage.

Gold-o-matic
Increase Income by $30.

Winged Crown
Your top middle monster has +1 Multicast.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Mysterious Mask
Choose a trainer and gain their ability.

Holy Grail × 6
On Victory Gain $100.

Rainbow Pearl
All monsters in your shop are SHINY.

Master Crown × 7
Your top middle monster has +80% stats (except Cooldown and Multicast).

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Excalibur × 2
Your monsters have +350 Damage.

Mega Upgrade Disc × 2
When a monster reaches level 3, level it up again and destroy this.

Rocket Boots
Monsters in your shop gain Flying typing.
