Ranked run
Swim Coach
Run liu7mr4n7f0glth · Sep 3, 2026, 8:08 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 16
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 3 items in your shop will be Berries.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+100 Damage and +100 Heal permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Boomagon · Draconarch
- Water × 2Torrantler · Emperooze
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Berroon: 40 · Draconarch: 100 · Emperooze: 60
- HealTorrantler: 200 · Emperooze: 90
- ShieldCherubble: 100
Round inventory
Trinkets
12 trinkets · 9 types

Power Band
Give the first monster you buy each day +20 Damage.

Sapphire Amulet
You receive 25% more Heal.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Membership Card × 2
You can use 1 additional Item each day.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Winged Crown
Your top middle monster has +1 Multicast.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.
