Ranked run
Black Belt
Run spn0k0my35l8h4v · Sep 16, 2026, 3:11 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 15
Round result: win

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Shikitsune · Nekoffin · Petrirex · Ratacomb
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShikitsune: 150 · Nekoffin: 500 · Petrirex: 150 · Boomagon: 40 · Beetdown: 126 · Ratacomb: 60
Round inventory
Trinkets
37 trinkets · 19 types

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 5
On Victory Gain $8.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Sapphire Ring
Monsters in your shop have +10% Heal.

Gold Nugget × 3
Increase Income by $3.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Mighty Bell
Monsters in your shop have +300 Damage.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Mysterious Mask
Choose a trainer and gain their ability.
