Ranked run
Swim Coach
Run km4d93gqkmz66bl · Aug 21, 2026, 3:22 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+72 Damage for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Boomagon · Saberhorn
- Grass × 2Dryadell · Mosslug
- Water × 2Torrantler · Mosslug
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Mosslug.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Dryadell: 70 · Saberhorn: 100 · Saberhorn: 100
- HealTorrantler: 200 · Mosslug: 108
Round inventory
Trinkets
11 trinkets · 6 types

Gold Nugget × 2
Increase Income by $3.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Barbell × 2
+5000 HP
