Ranked run
Masked Man
Run 2uz6k98ckyjdt7k · Aug 23, 2026, 3:28 AM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 14
Round result: win

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Aster · Dirgefin · Shelldra · Sirenade
- Dragon × 2Draconarch · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Aster, Dirgefin, Shelldra, Sirenade.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Aster, Dirgefin, Shelldra, Sirenade.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Dirgefin: 50 · Shelldra: 15
- HealAster: 40 · Aster: 40 · Dirgefin: 100 · Shelldra: 15 · Sirenade: 200
Round inventory
Trinkets
28 trinkets · 17 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Wood Sword
Your monsters have +5 Damage.

Mysterious Mask × 3
Choose a trainer and gain their ability.

Gold Nugget
Increase Income by $3.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Link Cable × 2
All of your team's monsters are now considered adjacent to each other.

Power Band × 4
Give the first monster you buy each day +20 Damage.

Warhorn × 4
On Battle Start Your monsters gain +10 Damage permanently.

Power Crown × 3
Your top middle monster has +20 Damage.

Gold-o-matic
Increase Income by $30.

Bug Net
Bug monsters in the shop cost 3 less.

Poison Orb
Your Toxic monsters have +3 Poison.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Haste Orb
Your monsters have +15% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome
When your monsters cast, they gain +10 Damage for this battle.
