Ranked run
Monster Ranger
Run 71w5nljo2jj79na · Sep 13, 2026, 10:58 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Boomagon · Draconarch · Shelldra
- Water × 2Shelldra · Aster
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Ironcore: 30 · Draconarch: 100 · Shelldra: 15 · Shelldra: 15
- HealShelldra: 15 · Shelldra: 15 · Aster: 40
Round inventory
Trinkets
11 trinkets · 7 types

Wood Sword
Your monsters have +5 Damage.

Membership Card × 2
You can use 1 additional Item each day.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Sapphire Amulet × 3
You receive 25% more Heal.

Haste Orb
Your monsters have +15% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
