Ranked run

Monster Ranger

Run yp4eqaiu1ebrb6u · Jul 11, 2026, 7:38 AM

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Patch unknownUpdated Jul 25, 2026, 2:42 PM1 observed rounds
Outcomeunknown
Record01
MMR1800?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 16

Round result: loss

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 2:42 PM4 board slots140 trinkets
4 of 6board slots filled
Slot 1Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random non-unique Rare Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

The next 6 items in your shop will be Berries. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnCoalem: 60
  • DamageBerroon: 160 · Draconarch: 100
  • HealWishwash: 300
  • ShieldCoalem: 1,350

Round inventory

Trinkets

140 trinkets · 25 types

Fire Orb × 7

Your Fire monsters have +3 Burn.

Gold Nugget × 2

Increase Income by $3.

Membership Card

You can use 1 additional Item each day.

Market License × 5

Increase shop rank by 1.

Power Crown × 8

Your top middle monster has +20 Damage.

Bug Net

Bug monsters in the shop cost 3 less.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Poison Orb × 4

Your Toxic monsters have +3 Poison.

Repeater Charm × 3

Your monsters' On Battle Start abilities activate an additional time.

Power Band

Give the first monster you buy each day +20 Damage.

Power Bell × 16

Monsters in your shop have +25 Damage.

Sapphire Amulet × 8

You receive 25% more Heal.

Ancient Plume × 9

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Warhorn × 13

On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch × 10

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Topaz Amulet × 8

You receive 25% more Shield.

Mighty Bell × 9

Monsters in your shop have +300 Damage.

Speed Crest × 6

Your monsters in the rightmost column have +20% Cooldown Speed.

Terrarium × 12

Your Bug monsters have +20% Damage.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Mask × 5

Choose a trainer and gain their ability.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Holy Grail × 5

On Victory Gain $100.