Ranked run
Burglar
Run n5tuciogk9rotd5 · Sep 13, 2026, 4:25 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 13
Round result: loss

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Shogapede
Tier 2 · Cost 30
After you buy a Bug monster, this gains +54% Cooldown Speed.
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +70 Damage permanently.
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 70% of the Burn stacks on the enemy.
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 70% of the Burn stacks on the enemy.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Snapscald · Ouroblaze · Steamscuttle
- Water × 2Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Ouroblaze, Ouroblaze.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10 · Steamscuttle: 10
- DamageCawnushi: 50 · Ouroblaze: 400 · Ouroblaze: 400
- HealSnapscald: 50 · Steamscuttle: 60
- PoisonShogapede: 6
Round inventory
Trinkets
29 trinkets · 16 types

Junk × 7
Does nothing.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Gold Trophy × 2
On Victory Gain $8.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights
+100 HP

Poison Bell
Toxic monsters in your shop have +6 Poison.

Poison Orb
Your Toxic monsters have +3 Poison.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Wood Sword
Your monsters have +5 Damage.

Mysterious Charm
+25% HP

Power Bell
Monsters in your shop have +25 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
