Ranked run
Burglar
Run wwgq10trvhz20w9 · Sep 15, 2026, 2:09 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 16
Round result: win

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+15 Damage and +15 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Shrinell · Gachapod · Rubbin · Mallogre
- Dragon × 2Dracana · Draconarch
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 320 · Gachapod: 200 · Rubbin: 120 · Dracana: 15 · Mallogre: 100 · Draconarch: 100
- ShieldMallogre: 100
Round inventory
Trinkets
118 trinkets · 19 types

Junk × 97
Does nothing.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Bell
Fire monsters in your shop have +5 Burn.

Bargain Bin
The first Common monster you buy each day is free.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Gold Bar
Increase Income by $10.

Rocket Boots
Monsters in your shop gain Flying typing.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Razor Beak
Your Flying monsters have +1 Multicast.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Winged Crown
Your top middle monster has +1 Multicast.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.
