Ranked run
Twins
Run oqhuny38tk8qfa0 · Sep 14, 2026, 9:02 AM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 13
Round result: loss

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 140% of the Burn stacks on the enemy.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Nekoffin · Rattleghast · Ratacomb
- Fire × 2Snapscald · Ouroblaze
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 20
- DamageNekoffin: 750 · Ratacomb: 60 · Ratacomb: 60 · Ouroblaze: 400
- HealSnapscald: 100
- PoisonRattleghast: 1
Round inventory
Trinkets
48 trinkets · 15 types

Junk × 21
Does nothing.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.

Bargain Bin
The first Common monster you buy each day is free.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Training Weights × 4
+100 HP

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Wood Sword
Your monsters have +5 Damage.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Sapphire Ring
Monsters in your shop have +10% Heal.
