Ranked run
Mad Scientist
Run ogeyze5gbl19xcp · Sep 15, 2026, 4:33 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 16
Round result: win

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +60% Cooldown Speed permanently.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+5 Damage and +5 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 180% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Ninflora · Quillustrous · Ginsage
- Dragon × 2Saberhorn · Onsetra
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +60% Cooldown Speed permanently.Potential interaction with Quillustrous, Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Ninflora, Quillustrous.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNinflora: 150 · Mallogre: 100 · Saberhorn: 100 · Onsetra: 200 · Quillustrous: 540 · Ginsage: 300
- ShieldMallogre: 100
Round inventory
Trinkets
11 trinkets · 11 types

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Sapphire Ring
Monsters in your shop have +10% Heal.

Research Notes
Legendary monsters are much more likely to appear in your shop.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mighty Bell
Monsters in your shop have +300 Damage.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Echo Bell
When you buy a 0 cost item, use it an additional time.
