Ranked run

Swim Coach

Run pytdjn9o62u1l6k · Jun 17, 2026, 9:11 PM

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Patch unknownUpdated Jul 25, 2026, 12:18 PM2 observed rounds
Outcomeunknown
Record02
MMR2303?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:18 PM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal90
On Cast

+60 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Shelldra · Mosslug · Emperooze · Torrantler · Sirenade

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Shelldra, Mosslug, Emperooze, Sirenade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Emperooze + Mosslug563 rounds together · 51% round win association563 observed win/loss round results
  • Shelldra + Torrantler439 rounds together · 53% round win association439 observed win/loss round results
  • Sirenade + Torrantler385 rounds together · 54% round win association385 observed win/loss round results
  • Shelldra + Sirenade382 rounds together · 52% round win association382 observed win/loss round results
  • Cherubble + Mosslug258 rounds together · 51% round win association258 observed win/loss round results
  • Cherubble + Shelldra216 rounds together · 47% round win association216 observed win/loss round results
  • Cherubble + Sirenade166 rounds together · 48% round win association166 observed win/loss round results
  • Cherubble + Torrantler98 rounds together · 54% round win association98 observed win/loss round results
  • Mosslug + Shelldra89 rounds together · 48% round win association89 observed win/loss round results
  • Mosslug + Sirenade82 rounds together · 41% round win association82 observed win/loss round results
  • Mosslug + Torrantler77 rounds together · 45% round win association77 observed win/loss round results
  • Cherubble + Emperooze8 rounds together · 38% round win association8 observed win/loss round results
  • Emperooze + Shelldra4 rounds together · 50% round win association4 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Emperooze: 30
  • HealShelldra: 15 · Mosslug: 90 · Emperooze: 45 · Torrantler: 200 · Sirenade: 200
  • ShieldCherubble: 100

Round inventory

Trinkets

14 trinkets · 11 types

Gold Trophy × 3

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Upgrade Disc

When you buy a monster, level it up and destroy this.