Ranked run

Lucky Girl

Run r7naw3dvcxootho · Jul 14, 2026, 12:59 PM

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Patch unknownUpdated Jul 25, 2026, 12:34 PM1 observed rounds
Outcomeunknown
Record01
MMR1401?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:34 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +122% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal90
On Cast

+60 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Saberhorn · Boomagon
  • Water × 2Mosslug · Sirenade

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,707 rounds together · 54% round win association2,707 observed win/loss round results
  • Boomagon + Cherubble2,122 rounds together · 56% round win association2,122 observed win/loss round results
  • Boomagon + Formiqueen1,400 rounds together · 56% round win association1,400 observed win/loss round results
  • Boomagon + Saberhorn1,241 rounds together · 61% round win association1,241 observed win/loss round results
  • Boomagon + Mosslug1,089 rounds together · 43% round win association1,089 observed win/loss round results
  • Cherubble + Saberhorn853 rounds together · 53% round win association853 observed win/loss round results
  • Boomagon + Sirenade487 rounds together · 56% round win association487 observed win/loss round results
  • Formiqueen + Saberhorn385 rounds together · 50% round win association385 observed win/loss round results
  • Formiqueen + Mosslug361 rounds together · 53% round win association361 observed win/loss round results
  • Cherubble + Mosslug258 rounds together · 51% round win association258 observed win/loss round results
  • Saberhorn + Sirenade170 rounds together · 49% round win association170 observed win/loss round results
  • Cherubble + Sirenade166 rounds together · 48% round win association166 observed win/loss round results
  • Mosslug + Saberhorn107 rounds together · 50% round win association107 observed win/loss round results
  • Formiqueen + Sirenade96 rounds together · 58% round win association96 observed win/loss round results
  • Mosslug + Sirenade82 rounds together · 41% round win association82 observed win/loss round results

Team toolkit

  • DamageFormiqueen: 180 · Saberhorn: 100 · Boomagon: 40
  • HealMosslug: 90 · Sirenade: 300
  • ShieldCherubble: 100

Round inventory

Trinkets

7 trinkets · 7 types

Gold Nugget

At the start of each day, gain $3.

Gold Bar

At the start of each day, gain $10.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Membership Card

When you buy an item, +1 free rerolls.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb

Your monsters have +15% Cooldown Speed.