Ranked run
Redhead
Run 9rypiawt9tk8ic6 · Jul 28, 2026, 7:00 AM

Trainer effect
Redhead
On Victory Give your Fire monsters +2 Burn permanently.
Selected team
Round 9
Round result: loss

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Sunsage · Magmite · Pyronade · Coalem
- Rock × 2Magmite · Coalem
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmite, Pyronade, Coalem, Pyronade, Coalem.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Magmite + Sunsage1,116 rounds together · 62% round win association1,116 observed win/loss round results
- Pyronade + Magmite906 rounds together · 60% round win association906 observed win/loss round results
- Pyronade + Sunsage364 rounds together · 63% round win association364 observed win/loss round results
- Coalem + Magmite324 rounds together · 43% round win association324 observed win/loss round results
- Coalem + Pyronade192 rounds together · 37% round win association192 observed win/loss round results
- Coalem + Sunsage7 rounds together · 43% round win association7 observed win/loss round results
Team toolkit
- BurnSunsage: 18 · Magmite: 12 · Pyronade: 18 · Coalem: 20 · Pyronade: 18 · Coalem: 20
- DamageSunsage: 18
- ShieldMagmite: 120 · Coalem: 450 · Coalem: 450
Round inventory
Trinkets
5 trinkets · 3 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 2
At the start of each day, gain $3.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
