Ranked run
Swim Coach
Run evzav0z663b51uv · Sep 13, 2026, 12:20 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 23
Round result: loss

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
This and adjacent Water allies gain +180 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 6 items in your shop will be Berries. When you use an item, this gains +60 Damage.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +540 Shield permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Torrantler · Aster
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster.
- Aster references WaterThis and adjacent Water allies gain +180 Heal permanently.Potential interaction with Torrantler.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 240
- DamageDraconarch: 100 · Berroon: 160 · Draconarch: 100
- HealTorrantler: 200 · Aster: 160
- ShieldCoalem: 5,400
Round inventory
Trinkets
74 trinkets · 20 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Power Crown
Your top middle monster has +20 Damage.

Sapphire Amulet
You receive 25% more Heal.

Membership Card
You can use 1 additional Item each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Orb × 6
Your monsters have +15% Cooldown Speed.

Haste Crown × 4
Your top middle monster has +30% Cooldown Speed.

Barbell
+5000 HP

Zenith Stone × 8
When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Rainbow Pearl
All monsters in your shop are SHINY.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 10
On Victory Gain $100.

Fancy Sword × 6
Your monsters have +3% Damage for each Trinket you have.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Master Crown × 18
Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur × 4
Your monsters have +350 Damage.
