Ranked run
Chef
Run 6adstxrs22rde3a · Sep 16, 2026, 6:02 AM

Trainer effect
Chef
Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.
Selected team
Round 13
Round result: win

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +150.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Lumijel · Tsunamere · Dewlotl · Snapscald
- Fighting × 2Pawsperity · Bunchop
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30
- DamageLumijel: 40 · Dewlotl: 30 · Pawsperity: 200 · Bunchop: 150
- HealLumijel: 60 · Tsunamere: 400 · Dewlotl: 30 · Snapscald: 150
Round inventory
Trinkets
24 trinkets · 15 types

Gold Nugget
Increase Income by $3.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Bargain Bin
The first Common monster you buy each day is free.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Wood Sword × 2
Your monsters have +5 Damage.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Gold Trophy × 3
On Victory Gain $8.

Power Bell
Monsters in your shop have +25 Damage.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
