Ranked run
Lucky Girl
Run xqvyz285p4396hk · Sep 8, 2026, 11:04 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 14
Round result: win

Goldora
Tier 6 · Cost 80
On the first cast, gain 2 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Runerock
Tier 2 · Cost 20
Remove 45 stacks of every debuff on your team.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGoldora: 333 · Galvanine: 20 · Ironcore: 30 · Galvanine: 10 · Shelldra: 15
- HealShelldra: 15
- ShieldRunerock: 420
- ShockGalvanine: 12 · Galvanine: 6
Round inventory
Trinkets
15 trinkets · 11 types

Wood Sword
Your monsters have +5 Damage.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Mighty Bell × 4
Monsters in your shop have +300 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Barbell
+5000 HP

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb
Your monsters have +15% Cooldown Speed.
