Ranked run
Lucky Girl
Run anf1g1wioxd4s02 · Sep 10, 2026, 3:06 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: loss

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +140 Damage permanently.
No equipment observed on this monster.

Shellter
Tier 1 · Cost 10
-20 Shield and +10 Damage for this battle.
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +12 Burn permanently.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Rattleghast · Nekoffin · Cawnushi · Emburn
- Curio × 2Nekoffin · Shrinell
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnEmburn: 18
- DamageNekoffin: 750 · Cawnushi: 100 · Shrinell: 160
- PoisonRattleghast: 1
- ShieldShellter: 120
Round inventory
Trinkets
30 trinkets · 17 types

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Training Weights × 3
+100 HP

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 3
Increase Income by $3.

Gold Bar
Increase Income by $10.

Fire Orb × 3
Your Fire monsters have +3 Burn.

Topaz Ring
Monsters in your shop have +10% Shield.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Power Crown
Your top middle monster has +20 Damage.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Poison Orb
Your Toxic monsters have +3 Poison.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.
