Ranked run
Swim Coach
Run szawy0v1un95d32 · Sep 7, 2026, 4:30 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: win

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Plunderbird · Sirenade · Wishwash · Aster
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Plunderbird, Sirenade, Wishwash.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Draconarch: 100
- HealPlunderbird: 55 · Sirenade: 300 · Wishwash: 300 · Aster: 40
Round inventory
Trinkets
77 trinkets · 25 types

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Market License × 6
Increase shop rank by 1.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Membership Card × 7
You can use 1 additional Item each day.

Power Crown × 5
Your top middle monster has +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Power Band × 5
Give the first monster you buy each day +20 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Speed Crest × 4
Your monsters in the rightmost column have +20% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Orb × 7
Your Fire monsters have +3 Burn.

Barbell × 4
+5000 HP

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 4
Your monsters have +3% Damage for each Trinket you have.

Razor Beak
Your Flying monsters have +1 Multicast.

Ancient Plume × 4
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Terrarium × 6
Your Bug monsters have +20% Damage.

Power Bell × 2
Monsters in your shop have +25 Damage.

Topaz Amulet
You receive 25% more Shield.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
