Ranked run
Monster Ranger
Run rts0uo88t7r7waf · Aug 27, 2026, 11:00 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: loss

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +50 Shield and +50 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +210 Damage permanently.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 6Nekoffin · Petrirex · Ratacomb · Shikitsune · Cawnushi · Danuki
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNekoffin: 500 · Petrirex: 50 · Ratacomb: 60 · Shikitsune: 150 · Cawnushi: 150 · Danuki: 40
Round inventory
Trinkets
24 trinkets · 13 types

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Market License
Increase shop rank by 1.

Training Weights × 3
+100 HP

Wood Sword
Your monsters have +5 Damage.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Gold Nugget × 2
Increase Income by $3.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.
