Ranked run
Chemist
Run 2zt1jvg7a802ykr · Sep 13, 2026, 10:09 PM

Trainer effect
Chemist
Your Toxic monsters have +1 Poison. When any monster levels up, increase this effect by +1 Poison.
Selected team
Round 14
Round result: loss

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +10% Cooldown Speed for this battle.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 300% of the Poison stacks on the enemy.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to their Shield.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Cinnabark · Opalion · Cairnage
- Toxic × 2Drumire · Cinnabark
- Water × 2Sukoi · Swoonet
Ability text matches
- Drumire references ToxicWhen a Toxic ally casts, give it +10% Cooldown Speed for this battle.Potential interaction with Cinnabark.
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Cinnabark, Cairnage.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- HealSukoi: 80
- PoisonDrumire: 40 · Cinnabark: 15
- ShieldOpalion: 84 · Cairnage: 500
Round inventory
Trinkets
26 trinkets · 15 types

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 3
On Victory Gain $8.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Sapphire Amulet × 2
You receive 25% more Heal.

Earth Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Training Weights
+100 HP

Power Pouch
When you buy an item, give your monsters +2 Damage.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.
