Ranked run

Scavenger

Run 0vsv1a2okxreg89 · Sep 15, 2026, 10:22 PM

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Patch unknownUpdated Sep 15, 2026, 11:52 PM13 observed rounds
Outcomeunknown
Record103
MMR1552?
Tiersilver

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 13

Round result: win

Build code unavailable
Patch unknownUpdated Sep 15, 2026, 11:52 PM2 board slots133 trinkets
2 of 6board slots filled
Slot 1Level 1

Cinderfly

BugFire

Tier 2 · Cost 30

Cooldown5s
Multicast
Burn6
Ability / passive

After you buy a Bug monster, this gains +10% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Cinderfly

BugFire

Tier 2 · Cost 30

Cooldown5s
Multicast
Burn6
Ability / passive

After you buy a Bug monster, this gains +20% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

  • Cinderfly references BugAfter you buy a Bug monster, this gains +10% Cooldown Speed.Potential interaction with Cinderfly.
  • Cinderfly references BugAfter you buy a Bug monster, this gains +20% Cooldown Speed.Potential interaction with Cinderfly.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnCinderfly: 6 · Cinderfly: 6

Round inventory

Trinkets

133 trinkets · 22 types

Membership Card × 18

You can use 1 additional Item each day.

Bug Net

Bug monsters in the shop cost 3 less.

Gold Bracelet × 22

At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 12

When you buy an item, give your monsters +2 Damage.

Quick Flag × 8

Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Gold Trophy × 12

On Victory Gain $8.

Rally Flag × 10

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold-o-matic

Increase Income by $30.

Gold Nugget × 12

Increase Income by $3.

Boxing Glove × 6

On Victory Your team gains +5 Damage permanently.

Bargain Bin

The first Common monster you buy each day is free.

Locked Box × 4

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Wood Sword × 6

Your monsters have +5 Damage.

Poison Orb × 2

Your Toxic monsters have +3 Poison.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Greedy Gloves × 2

You can take all of the choices from your next Trinket gift.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Metal Bat × 4

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Silver Watch × 3

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.