Ranked run

Black Belt

Run 10f3ht8f92gozcx · Sep 16, 2026, 5:47 AM

Back to profile
Patch unknownUpdated Sep 16, 2026, 6:13 AM8 observed rounds
Outcomeunknown
Record44
MMR943?
Tierbronze

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 20

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 6:13 AM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 3

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage450
On Battle Start

Adjacent Grass allies gain +30% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Pompummel

Fighting

Tier 5 · Cost 55

Cooldown2s
Multicast
Damage300
On Cast

Activate the On Victory ability of adjacent allies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage100
On Victory

This and your Grass allies gain +40% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fighting × 3Beetdown · Pompummel · Ninflora
  • Grass × 3Ginsage · Beetdown · Ninflora

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Beetdown, Ninflora.
  • Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Ginsage, Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGinsage: 450 · Beetdown: 105 · Pompummel: 300 · Draconarch: 100 · Draconarch: 100 · Ninflora: 100

Round inventory

Trinkets

16 trinkets · 13 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Mysterious Gem

Your monsters have +20% Damage.

Momentum Flag × 3

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell

+5000 HP

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mysterious Charm

+25% HP

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.